What is Nvidia GeForce Graphics Driver?
Game Ready Drivers provide the best possible gaming experience for all major new releases, including Virtual Reality games. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is included for the best gameplay on day-1.
Before downloading this driver:
It is recommended that you back up your current system configuration. Click here for instructions.
Note to 32-bit Windows users: Beginning with the release of driver version 390, Nvidia will not be releasing any more drivers with support for 32-bit operating systems. Both Windows and Linux users will be required to upgrade to a 64-bit system should they wish to use the most up-to-date drivers available.
Game Ready for Apex Legends, Division 2, and ARK
The new Game Ready Driver provides optimal support for Apex Legends: Season 4, The Division 2 – Warlords of New York expansion, and ARK: Genesis Part 1.
Game Ready for Zombie Army: Dead War 4
The new Game Ready Driver provides the latest performance optimizations, profiles, and bug fixes for Zombie Army: Dead War 4. In addition, this release also provides optimal support for Apex Legends Season 4 and Metro Exodus: Sam’s Story.
In the last Game Ready Driver, we introduced a new Maximum Framerate Setting into the NVIDIA Control Panel which allowed gamers to set the max framerate a 3D application or game can render. With the latest Game Ready Driver, we’ve incorporated community feedback asking for the limits to be extended. As a result, framerate limits can be as low as 20fps and can be raised as high as 1000fps.
Image Sharpening Improvements
Leveraging gamer feedback over the last few months, we have been continually improving the new image sharpening feature. With this latest version, you have the ability to toggle GPU scaling independent of whether image sharpening is enabled or disabled.
Variable Rate Super Sampling
We introduced a new VRSS feature…
Variable Rate Super Sampling (VRSS) is a new technique to improve image quality in VR games which uses NVIDIA Variable Rate Shading (VRS) to dynamically apply up to 8x super sampling to the center of the VR display when GPU headroom is available. In doing so, VRSS can improve image quality at the focal point of the eye while always maintaining the 90 FPS needed to deliver a smooth VR experience.
Share Freestyle Filters
Gamers can now import and export Freestyle/Ansel filters and take advantage of a new split screen filter to help showcase their improvements!